The Traveller’s Traveller

When Tom, Nimue and I initially discussed the mechanics of a Hopeless RPG we all agreed that the game system had to be simple, straightforward and easy to customise. The aim was to make a game that people who had never even contemplated playing an RPG before would be able to pick up, spend a … Continue reading The Traveller’s Traveller



Any rumours you may have heard about the emergence of a Roleplaying Game based on Hopeless, Maine are...true. So - where to start. Introductions, I suppose. I imagine that most of you, dear readers, are reading this because you are already familiar with the dark and tentacle-ridden island of Hopeless, invention of artist Tom and … Continue reading Beginnings